The Legend of Arakal is an RPG for the Nintendo DS that I designed for my Design and Creation of Games class. The player controls two different parties in two parallel worlds using the dual screens of the DS. Puzzles and combat mechanics both incorporate the parallel worlds, allowing objects and enemies to be transported between them in order to overcome the various challenges that the player faces.
gdd_-_legend_of_arakal.docx | |
File Size: | 1485 kb |
File Type: | docx |
I've also included the list of stats and abilities for the students in Zombies Ate My Teachers, which can be seen under "Game Projects." While the ability lists and especially numbers were unfinished, they give a pretty good idea of what the various classes can do. The classes lean towards familiar archetypes functionally (healer, warrior, monk), but they provide unique twists on these roles by incorporating their high-school student flavors into their various abilities.
zombies_ate_my_teachers_-_student_prototype_abilities.doc | |
File Size: | 55 kb |
File Type: | doc |