Zombies Ate My Teachers is a strategy RPG set in a high school that has been overrun by zombies, werewolves, vampires, and other such mosters. The students of the school must band together in order to fight them off, each using their own unique skills to contribute to the team and help to destroy the monsters.
Zombies Ate My Teachers was the result an eleven week group project. What you see above is the prototype we put together after the eleven weeks, and while incomplete and rough, it shows the concept of the game and much of what we were going for. This game was made to be played on mobile devices, particularly the iPad.
I was responsible for a large portion of the scripting in this game; I scripted almost everything that was a combat-related game mechanic, including different attacks and their effects, turn rotations, character movements, and enemy AI. I was also responsible for a good portion of the design, in particular the characters' different classes and abilities.
I was responsible for a large portion of the scripting in this game; I scripted almost everything that was a combat-related game mechanic, including different attacks and their effects, turn rotations, character movements, and enemy AI. I was also responsible for a good portion of the design, in particular the characters' different classes and abilities.